// Learn cc.Class:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/class.html
//  - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/class.html
// Learn Attribute:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
//  - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
//  - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/life-cycle-callbacks.html

cc.Class({
    extends: cc.Component,

    properties: {
        // foo: {
    },

    // LIFE-CYCLE CALLBACKS:

    // onLoad () {},

    start() {

    },

    onBeginContact: function (contact, selfCollider,  otherCollider ){
        if (otherCollider.node.name == "rockMan"){
            otherCollider.node.getComponent("player").setGround(true)
            otherCollider.node.getComponent("player").setSpace(false)
            PlayerStates.setPlayerState(PlayerStates.PlayerStatesEnum.PlayerStand)
        }
    },
    onEndContact: function (contact, selfCollider,  otherCollider ){
        if (otherCollider.node.name == "rockMan"){
            otherCollider.node.getComponent("player").setSpace(true)
            otherCollider.node.getComponent("player").setGround(false)
        }
    }

    // update (dt) {},
});
